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Thread Statistics | Show CCP posts - 44 post(s) |

Sentient Blade
Crisis Atmosphere
1270
|
Posted - 2014.06.20 08:41:00 -
[1] - Quote
Going at a tangent here...
I have several thousand single-run BPCs that I use for invention. They are single run by the nature of needing single runs for invention, this means I have cans containing nothing but hundreds of them. It's a pain to manage.
Now we're going to be able to use multi-run BPCs can we please get a way of trading in our individual BPCs and getting them combined into higher runs?
Maybe with a contract based system similar to what I describe for fitting ships here where we could just contract a few hundred single-runs to a CCP toon and we'd get a contract back with as many max-runs as possible + leftovers. |

Sentient Blade
Crisis Atmosphere
1271
|
Posted - 2014.07.01 10:18:00 -
[2] - Quote
CCP Greyscale wrote:Captain Davy wrote:There is any word on what the Material Efficiency Skill will do on crius?? right now it doesnt do anything on SISI.
There is a chance that the SP will be refunded? We're still finalizing this, but we're very keen to have something for it to do that doesn't involve reimbursement.
What really is there left? That skill is was one of the longest and literally the most essential to train for any industrialist under the old system. One of the first, that any new industry toon trains.
You'd be hard pressed to find a replacement role, that's not already covered by other skills, which is equal to the 1.5 weeks it takes to train.
Really Advanced Mass Production? (+5 slots)
Advanced Industry? (25% time saving)
Production Expert? (ME bonus multiplier to multiple runs) |

Sentient Blade
Crisis Atmosphere
1271
|
Posted - 2014.07.01 11:58:00 -
[3] - Quote
Opportunity Cost (Rank 3)
10% reduction in wardec costs against indy corps which think ore is free just because they've mined it. |

Sentient Blade
Crisis Atmosphere
1300
|
Posted - 2014.07.14 11:57:00 -
[4] - Quote
CCP Greyscale wrote:This is something we would like to look at, yes.
Awesome idea.
I can't think of anything that would make industrialists happier than having to re-skill and grind endless missions on the 5+ alts it takes to begin to be competitive as an industrialist.
Sarcasm aside, tying NPC standings into anything is usually a bad idea. It's forcing people to grind them, and let's be under no illusion, every way to get them involves some kind of mundane repetitive grinding. |

Sentient Blade
Crisis Atmosphere
1300
|
Posted - 2014.07.14 12:28:00 -
[5] - Quote
CCP Greyscale wrote:Depends what we do and how much impact it has. A prerequisite for tying standings back into industry would be to allow you to gain standings by doing industry, because grinding missions to do industry would indeed be silly
I'm 100% behind granting additional benefits to characters involved in industry, but in the case of standings I would want to be absolutely sure that negative derived standings are nullified as it would present a significant barrier to re-location as it's not entirely out the question that industry toons would, over time, drop below -5, for doing nothing more than building ships. |
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